isEngineOn: Difference between revisions

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m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
m (Some wiki formatting)
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<dd class="note">
<dd class="note">
Bind Engine action to User Action 1
Bind Engine action to User Action 1
<code>this [[addAction]] ["",  
<sqf>
this addAction ["",  
{
{
_this [[select]] 1 [[action]]
_this select 1 action  
[
[
["EngineOn", "EngineOff"] [[select]] [[isEngineOn]] (_this [[select]] 0),  
["EngineOn", "EngineOff"] select isEngineOn (_this select 0),  
_this [[select]] 0
_this select 0
];
];
}, "", -10, false, true, "User1", "_this <nowiki>==</nowiki> driver _target"];</code>
}, "", -10, false, true, "User1", "_this == driver _target"];
</sqf>
</dd>
</dd>


</dl>
</dl>

Revision as of 13:19, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if engine is on, false if it is off.
Groups:
Object Manipulation

Syntax

Syntax:
isEngineOn vehicle
Parameters:
vehicle: Object
Return Value:
Boolean

Examples

Example 1:
_carEngineIsOn = isEngineOn _carOne;

Additional Information

See also:
engineOn setCollisionLight isLightOn isCollisionLightOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 20, 2015 - 14:32 (UTC)
RKillah
isEngineOn returns true for static objects without an engine
Posted on April 6, 2015 - 08:24 (UTC)
Killzone Kid
Bind Engine action to User Action 1
this addAction ["", { _this select 1 action [ ["EngineOn", "EngineOff"] select isEngineOn (_this select 0), _this select 0 ]; }, "", -10, false, true, "User1", "_this == driver _target"];