BIS fnc music: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
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|s1= [tracklist, delay] call [[BIS_fnc_music]] | |s1= [tracklist, delay] call [[BIS_fnc_music]] | ||
|p1= tracklist: [[Array]] of [[String | |p1= tracklist: [[Array]] of [[String]]s - (Optional, default all game musics) a list of [[Description.ext#CfgMusic|CfgMusic]] classes | ||
|p2= delay: [[Number]] - (Optional, default 3) delay in seconds between tracks | |p2= delay: [[Number]] - (Optional, default 3) delay in seconds between tracks |
Revision as of 23:38, 12 July 2022
Description
- Description:
- Randomly play provided tracks defined in CfgMusic and does a 3 seconds fade out. This function takes accTime into account. See also BIS_fnc_jukebox.
- Execution:
- call
- Groups:
- Sound
Syntax
- Syntax:
- [tracklist, delay] call BIS_fnc_music
- Parameters:
- tracklist: Array of Strings - (Optional, default all game musics) a list of CfgMusic classes
- delay: Number - (Optional, default 3) delay in seconds between tracks
- Return Value:
- Nothing
Examples
- Example 1:
[["myMusic1", "myMusic2"], 1] call BIS_fnc_music;
- Example 2:
Additional Information
- See also:
- playMusic BIS_fnc_jukebox
Notes
-
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