setVectorUp: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on March 22, 2007 - 05:07</dd> | |||
<dt class="note">'''[[User:Kronzky|Kronzky]]'''</dt><dd class="note"> | |||
An in-depth discussion on the concept of vectors is available [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=71;t=55727;hl=setvectorup here]. | An in-depth discussion on the concept of vectors is available [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=71;t=55727;hl=setvectorup here]. | ||
</dd> | |||
<dd class="notedate">Posted on March 16, 2008 - 09:49</dd> | |||
<dt class="note">'''[[User:Str|Str]]'''</dt><dd class="note">Command can be also used to rotate camera in all three axis (which also mean it's possible to set camera bank).</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 10:49, 16 March 2008
Description
- Description:
- Set object's up vector. Direction vector will remain unchanged.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Object setVectorUp [x, z, y]
- Parameters:
- Object
- [x, z, y]: Array Numbers
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 22, 2007 - 05:07
- Kronzky
- An in-depth discussion on the concept of vectors is available here.
- Posted on March 16, 2008 - 09:49
- Str
- Command can be also used to rotate camera in all three axis (which also mean it's possible to set camera bank).