ACE:IslandPack: Difference between revisions

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* [http://www.proper.armaholic.eu/download/proper/world/PROPER_World_Desert_Island_Instant_IntroAnims.pbo (click to download)]
** The intro missions in the main menu for [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=70;t=62937;st=0 OFP Desert Island in ArmA by Solus] are reworked.


==Compilation Pack==
==Compilation Pack==

Revision as of 22:00, 7 November 2008

by the ACE Island Pack Team

Mod Info

Welcome to the ACE Island project by the ACE Island Pack Team.

Projects

CWC Island Pack

Info

The pack offers the Operation Flashpoint: Cold War Crisis islands Everon, Malden,
Kolgujev and Nogova of Operation Flashpoint: Resistance playable in Armed Assault.

They still use the old OFP WRP format. This means we can only have one ground textures for the whole island.
By default all island have a fixed texture. However there is a way to change the ground texture for each islands describe below.

The island use vegetation of Nogova for best performance and look compromise.
We hope to find someone to update the textures though.
Grass works for every island by default. The vegetation will sway in the wind.
For non ArmA ground textures you need the PROPER World addon to get grass and clutter (link missing).
Almost all OFP and Resistance objects on the islands are replaced by their ArmA counterparts.

You are recommended to check out the island by foot.
The flying perspective won't give them justice to their excellent terrain.

Plans

  • Convert all islands to ArmA WRP format.
  • Improve the existing SAT textures and offer probably more variants.
  • Offer vegetation replacement packs (winter, desert, north, etc).
  • Replace the OFP woods with the ArmA woods (needs ArmA WRP format).
  • No high quality SAT texture. 3rd party work possible. Please contact us.

Download

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Compilation Pack

Info

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Download

N/A

Island list

CWC Island Pack

Compilation Pack

Installation

Preface

NEVER ever put addons (pbo files) in the ArmA\addons folder!

Instructions

Unpack the zip file into the .\ArmA folder itself.
The result is a folder called @ACE-Islands within the .\ArmA folder.

Additional information

HowTo get custom ground textures for each island (part 1)

1. Copy the userconfig folders from @ACE-Islands\Optional\dta into the .\ArmA\dta.

2. Copy the ace_island_rvmat_dta.pbo from @ACE-Islands\Optional to .\ArmA\@ACE-Islands\addons.

3. Go to .\ArmA\@ACE-Islands\addons.

4. Rename the ace_island_rvmat.pbo to ace_island_rvmat.pbobk

5. To revert to the preset textures simply revert the rename action.

HowTo switch ground textures (part 2)

1. Go to .\ArmA\Dta\userconfig.

2. Open the ace_island_select_texture.hpp file with a text editor.

You can chose the texture you want to test.

3. At the very end you have the list of available textures.

4. Replace the UPPERCASE string, like ARMA_BLATO, with a new one for the desired island.

Do NOT change anything else!


You can check the different textures in .\ArmA\Dta\userconfig\ace_island_texture_pictures folder.

#ifdef ACE_MALDEN
 #define ARMA_BLATO
#endif
#ifdef ACE_KOLGUJEV
 #define ARMA_LESLIST
#endif
#ifdef ACE_EVERON
 #define ARMA_LESJEH
#endif
#ifdef ACE_NOGOVA
 #define ARMA_TRAVA
#endif

Server key file

Included in the release package.
The .bikey file is needed on the dedicated server in .\ArmA\keys.

BISign

Included in the release package.
The .bisign files are needed both on the dedicated server and client in .\ArmA\@ACE-Islands\addons for each PBO, if a server only allows signed files.

Linux server

For better readability the files still use case sensitivity.

Do not forget to make all files lower case only on a linux server machine!

Credits

ACE Island Pack Team

  • Members:
    • the-F
    • Q
    • ToDo

Change log

2008-11-07