call: Difference between revisions

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| Executes the function string.
| Executes the function string.


The ''argument(s)'' (if any) are passed as _this. (''argument(s)'' are passed in an array) |= Description
The ''argument(s)'' (if any) are passed as _this. (''argument(s)'' are passed in an array).
 
To execute a [[sleep]] function in the called code, execute it with [[spawn]] instead. |= Description
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The last value given in the function is returned. See the topic [[Function]] for more information. |= Return value
The last value given in the function is returned. See the topic [[Function]] for more information. |= Return value
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|x1= ''[[:Category:Operation Flashpoint|Operation Flashpoint]] syntax:''
|x1= <code>call {"x <nowiki>=</nowiki> 3"}</code> |= Example 1
 
|x2= ''[[:Category:Operation Flashpoint|Operation Flashpoint]] syntax:''
<code>_n <nowiki>=</nowiki> 3;<br />call [[format]] [{var%1 <nowiki>=</nowiki> 0},_n];</code>
''[[:Category:Armed Assault|Armed Assault]] syntax:''
<code>_n <nowiki>=</nowiki> 3;<br />call [[compile]] [[format]] ["var%1 <nowiki>=</nowiki> 0",_n];</code>
result of both syntaxes is '''var3 <nowiki>=</nowiki> 0'''|= Example 2
 
|x3= ''[[:Category:Operation Flashpoint|Operation Flashpoint]] syntax:''
<code>_fAdd <nowiki>=</nowiki> loadFile "add.sqf"
<code>_fAdd <nowiki>=</nowiki> loadFile "add.sqf"
[1,2] call _fAdd</code> |= Example 1
[1,2] call _fAdd</code>  
 
''[[:Category:Armed Assault|Armed Assault]] syntax:''
|x2= ''[[:Category:Armed Assault|Armed Assault]] syntax:''
<code>_fAdd <nowiki>=</nowiki> [[compile]] loadFile "add.sqf"
<code>_fAdd <nowiki>=</nowiki> [[compile]] loadFile "add.sqf"
_result <nowiki>=</nowiki> [1,2] call _fAdd</code> |= Example 2
_result <nowiki>=</nowiki> [1,2] call _fAdd</code>  
|= Example 3
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| [[call_code|call code]], [[spawn]], [[compile]], [[preprocessFile]] |= See also
| [[spawn]], [[compile]], [[preprocessFile]] |= See also


}}
}}
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
This command syntax only works in OFP. In Arma, the call command can only be passed code data type, not string data type.
To change a string data type to a code data type, use the [[compile]] command. Example:
<pre>
_function = loadfile "myfunc.sqf";
call compile _function;
</pre>
See the [[call_code]] article for more details.
--[[User:General Barron|General Barron]] 09:12, 16 January 2009 (CET)


<!-- Note Section END -->
<!-- Note Section END -->

Revision as of 14:20, 15 June 2010

Hover & click on the images for description

Description

Description:
Executes the function string. The argument(s) (if any) are passed as _this. (argument(s) are passed in an array). To execute a sleep function in the called code, execute it with spawn instead.
Groups:
Uncategorised

Syntax

Syntax:
argument(s) call body
Parameters:
argument(s): Any Value - Optional. Argument that is passed to the function in the "_this" variable.
body: Code - A function body provided directly 'inline' or the String returned from the commands loadFile or preprocessFile.
Return Value:
Anything - The last value given in the function is returned. See the topic Function for more information.

Examples

Example 1:
call {"x = 3"}
Example 2:
Operation Flashpoint syntax: _n = 3;
call format [{var%1 = 0},_n];
Armed Assault syntax: _n = 3;
call compile format ["var%1 = 0",_n];
result of both syntaxes is var3 = 0
Example 3:
Operation Flashpoint syntax: _fAdd = loadFile "add.sqf" [1,2] call _fAdd Armed Assault syntax: _fAdd = compile loadFile "add.sqf" _result = [1,2] call _fAdd

Additional Information

See also:
spawncompilepreprocessFile

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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