damage: Difference between revisions
Jump to navigation
Jump to search
(add. classification) |
m (Added more links to other damage functions) |
||
Line 23: | Line 23: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[setDamage]] |= See also | | [[setDamage]], [[setDammage]], [[getDammage]], [[setHit]] |= See also | ||
}} | }} |
Revision as of 19:29, 4 January 2011
Description
- Description:
- Return the damage value of an object.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Number = damage object
- Parameters:
- object: Object
- Return Value:
- Number - The returned number is in range 0 (healthy) to 1 (dead).
Examples
- Example 1:
? ((damage player)>0.1) : player groupChat "I'm hurt! Medic!"
Additional Information
- See also:
- setDamagesetDammagegetDammagesetHit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands VBS2