magazines: Difference between revisions

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(This command does not include non-turret magazines, such as flares, etc.)
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[[Category:Scripting Commands ArmA|MAGAZINES]]
[[Category:Scripting Commands ArmA|MAGAZINES]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]

Revision as of 11:58, 25 March 2013

Hover & click on the images for description

Description

Description:
Returns array of type names of all a vehicles (soldier unit is also a vehicle) magazines.
Groups:
Uncategorised

Syntax

Syntax:
magazines vehicle
Parameters:
vehicle: Object
Return Value:
Array

Examples

Example 1:
_mags = magazines player

Additional Information

See also:
ammoweapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
In OFP v1.96, if a weapon is loaded with an empty magazine, that magazine will still be counted by this command. The ammo command can be used to check if a unit has any ammunition in it's last magazine.
Posted on 25 November 2011
Dr_Eyeball
This command does not include non-turret weapon magazines, such as smoke, flare or chaff magazines which are usually declared in the root of the vehicle's class, rather than in the Turrets hierarchy.

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