hideObjectGlobal: Difference between revisions
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(Added alternative syntax, arguments and effect icons) |
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|1.12|= Game version | |1.12|= Game version | ||
|arg= global |= Effects in MP | |||
|eff= global |= Effects in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|p1= object: [[Object]] - object to hide |= Parameter 1 | |p1= object: [[Object]] - object to hide |= Parameter 1 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | |||
|s2= object '''hideObjectGlobal''' hidden |= | |||
|p21= object: [[Object]].|= | |||
|p22= hidden: [[Boolean]] hidden/visible.|= | |||
|r2= [[Nothing]]|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[hideObjectGlobal]] [[nearestBuilding]] [2500,2500,0];</code> |= Example 1 | |x1= <code>[[hideObjectGlobal]] [[nearestBuilding]] [2500,2500,0];</code> |= Example 1 | ||
____________________________________________________________________________________________ | |||
|x2= <code>objectname [[hideObjectGlobal]] true;</code> |= Example 2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<dt class="note>'''[[User:EUTWtrnapster|EUTWtrnapster]]''' | <dt class="note>'''[[User:EUTWtrnapster|EUTWtrnapster]]''' | ||
<dd class="note"> | <dd class="note"> | ||
This command is lacking the alternative syntax of [[hideObject]]. This means you can only hide an object but not unhide it. | This command is lacking the alternative syntax of [[hideObject]]. This means you can only hide an object but not unhide it. EDIT: As of 1.17 this is no longer true. | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 19:37, 17 April 2014
Description
- Description:
- Hides object on all connected clients as well as JIP. Has effect only when executed on server. Can be used on all objects with class names, i.e. (typeOf object != "").
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- object hideObjectGlobal hidden
- Parameters:
- object: Object.
- hidden: Boolean hidden/visible.
- Return Value:
- Nothing
Examples
- Example 1:
hideObjectGlobal nearestBuilding [2500,2500,0];
- Example 2:
objectname hideObjectGlobal true;
Additional Information
- See also:
- hideObject
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 08 March 2014
- EUTWtrnapster
- This command is lacking the alternative syntax of hideObject. This means you can only hide an object but not unhide it. EDIT: As of 1.17 this is no longer true.