setPosASL: Difference between revisions
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|1.00|= Game version | |1.00|= Game version | ||
|arg= global |= Arguments in MP | |||
|eff= global |= Effects in MP | |||
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|x1= <code>[[player]] [[setPosASL]] [ [[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> |= Example 1 | |x1= <code>[[player]] [[setPosASL]] <nowiki>[</nowiki>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> |= Example 1 | ||
|x2= <code>this [[setPosASL]] [ [[position]] this [[select]] 0, [[position]] this [[select]] 1, 9]; //[ X, Y, Z]</code> |= Example 2 | |x2= <code>this [[setPosASL]] <nowiki>[</nowiki>[[position]] this [[select]] 0, [[position]] this [[select]] 1, 9]; //[ X, Y, Z]</code> |= Example 2 | ||
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Revision as of 00:03, 13 November 2014
Description
- Description:
- Sets the object position above sea level. The pos array uses the PositionASL format.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object setPosASL pos
- Parameters:
- object: Object
- pos: Array - format PositionASL
- Return Value:
- Nothing
Examples
- Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
- Example 2:
this setPosASL [position this select 0, position this select 1, 9]; //[ X, Y, Z]
Additional Information
- See also:
- ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASL
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters