getRepairCargo: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on December 22, 2014 - 17:17 (UTC)</dd> | |||
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt> | |||
<dd class="note"> | |||
If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.<br/> | |||
If the vehicle is not [[alive]], the returned value is always [[nil]]. | |||
</dd> | |||
</dl> | |||
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Revision as of 18:17, 22 December 2014
Description
- Description:
- Returns the amount of repair resources from empty (0) to full (1) in the cargo space of a repair vehicle.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
value = getRepairCargo vehicleName;
Additional Information
- See also:
- setRepairCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 22, 2014 - 17:17 (UTC)
- AgentRevolution
-
If the vehicle is unable to carry that type of cargo, the returned value is negative infinity (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.
If the vehicle is not alive, the returned value is always nil.