objectFromNetId: Difference between revisions
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[[if]] ([[isMultiplayer]]) [[exitWith]] {[[objectFromNetId]] _this}; | [[if]] ([[isMultiplayer]]) [[exitWith]] {[[objectFromNetId]] _this}; | ||
[[if]] ([[typeName]] _this <nowiki>!=</nowiki> "STRING" <nowiki>||</nowiki> [[isNil]] "KK_globIDs") [[exitWith]] {[[objNull]]}; | [[if]] ([[typeName]] _this <nowiki>!=</nowiki> "STRING" <nowiki>||</nowiki> [[isNil]] "KK_globIDs") [[exitWith]] {[[objNull]]}; | ||
private "_i"; | [[private]] "_i"; | ||
_i <nowiki>=</nowiki> KK_globIDs [[find]] _this; | _i <nowiki>=</nowiki> KK_globIDs [[find]] _this; | ||
[[if]] (_i < 0) [[exitWith]] {[[objNull]]}; | [[if]] (_i < 0) [[exitWith]] {[[objNull]]}; |
Revision as of 12:42, 2 April 2015
Description
- Description:
- Get object with given unique ID.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
objectFromNetId "2:3"
Additional Information
- See also:
- netId
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on April 2, 2015 - 10:54 (UTC)
- Killzone Kid
-
objectFromNetId in SP is objNull. Here is the function that will give you universal objectFromNetId that works both in SP and MP (needs KK_fnc_netId from this page netId)
KK_fnc_objectFromNetId = { if (isMultiplayer) exitWith {objectFromNetId _this}; if (typeName _this != "STRING" || isNil "KK_globIDs") exitWith {objNull}; private "_i"; _i = KK_globIDs find _this; if (_i < 0) exitWith {objNull}; KK_globIDs select (_i + 1) }; //example hint str ("0:1" call KK_fnc_objectFromNetId);