Eden Editor: Menu Bar: Difference between revisions
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The '''Menu Bar''' is displayed at the top of the Workspace. It contains almost all available actions and tools in the Eden Editor, sorted into logical categories. | The '''Menu Bar''' is displayed at the top of the Workspace. It contains almost all available actions and tools in the Eden Editor, sorted into logical categories. | ||
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== Scenario == | == Scenario == |
Revision as of 16:22, 23 February 2016
The Menu Bar is displayed at the top of the Workspace. It contains almost all available actions and tools in the Eden Editor, sorted into logical categories.
Scenario
Option | Description |
---|---|
New | Open a dialog to create a new scenario |
Open | Open a dialog to choose a scenario to open |
Save | Save the current scenario. If it hasn't been saved yet, open a dialog to save the scenario with specific name. |
Save As | Open a dialog to save the scenario with specific name. |
Publish to Steam Workshop | Open a dialog to publish the current scenario to Steam Workshop. |
Export | Export the scenario to specific format. |
Exit | Close the Eden Editor. |
Edit
Option | Description |
---|---|
Undo | Undo the last operation. You can see the list of all operations in the editing history panel. |
Redo | Redo previously undone operation. You can see the list of all operations in the editing history panel. |
Select All on Screen | Select all entities which have icon visible in the current view. |
Transformation Widget | Toggle specific transformation widget. |
Grid | Toggle one of specific grid types:
|
Vertical Mode | Toggle Vertical Mode. |
Toggle Surface Snapping | Toggle Surface Snapping. |
Toggle Waypoint Snapping | Toggle waypoint snapping. |
Phase | Select scenario phase. |
Asset Type | Select asset browser mode. |
Toggle Asset Sub-type | Select asset browser submode. |
View
Option | Description |
---|---|
Center on Random Position | Move view to random location in the world. Positions on land and not in a forest are preferred. |
Center on Player | Move view to player's position. |
Toggle Map | Show / hide the map. |
Toggle Map Textures | Show / hide map background texture. |
Vision Mode | Enables Night Vision and Thermal Vision modes in the editor scene |
Toggle Flashlight | Toggle light which is snapped to the camera. Useful for editing night scenarios when you don't want to use night vision mode. |
Toggle Location Labels (3D) | Toggle town labels in the scene. Map labels will remain unaffected. |
Search | Commence search in of the the lists:
|
Interface | Show / hide specific interface element.
|
Settings
Option | Description |
---|---|
Preferences | Open editor specific settings |
Video Options | Open game video options. |
Audio Options | Open game audio options. |
Game Options | Open general game options. |
Controls | Open controls settings. |
Attributes
Option | Description |
---|---|
General | Open general scenario attributes |
Environment | Open environment scenario attributes |
Multiplayer | Open multiplayer scenario attributes |
Garbage Collection | Open garbage collection scenario attributes |
Tools
Option | Description |
---|---|
Debug Console | Open debug console. |
Functions Viewer | Open the functions viewer. |
Config Viewer | Open the config viewer. |
Play
Option | Description |
---|---|
Play in Singleplayer (SP) | Play the scenario in singleplayer. If a server is running in the background (as a result of starting the preview in multiplayer previously), you will be asked to shut it down. |
Play in SP with Briefing | Play the scenario in singleplayer, but show briefing at the start. |
Play in SP at Camera Position | Play the scenario in singleplayer, but teleport player to the current camera position. If the player is not in a flying vehicle (i.e., a plane or helicopter), the position on the ground below the camera will be picked instead. |
Play in Multiplayer | Play the scenario in multiplayer. If no server is running yet, you will be asked to set up one. |
Help
Option | Description |
---|---|
Documentation | A link to community.bistudio.com/wiki/Eden_Editor. |
Scripting | A link to community.bistudio.com/wiki/Category:Scripting_Commands_Arma_3. |
Community Wiki | A link to community.bistudio.com. |
Forums | A link to forums.bistudio.com/forum/161-arma-3-editing. |
Feedback Tracker | A link to feedback.arma3.com. |
Dev Hub | A link to dev.arma3.com. |
Tutorials | Open the list of in-game tutorials. |