BIS_fnc_sideIsEnemy

From Bohemia Interactive Community
Revision as of 14:33, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
Jump to navigation Jump to search


Hover & click on the images for description

Description

Description:
Determines if side B is enemy to side A the way the game engine does it. The relationship table can be found here: Side relations.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[sideA, sideB] call BIS_fnc_sideIsEnemy;
Parameters:
sideA: Side
sideB: Side
Return Value:
Boolean - True if side B is enemy to side A.

Examples

Example 1:
_isEnemy = [west, east] call BIS_fnc_sideIsEnemy; //Checks if EAST is enemy to WEST.

Additional Information

See also:
getFriendsetFriendBIS_fnc_sideIsFriendlySide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section