BIS_fnc_taskCreate
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Description
- Description:
- Create a task.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [owner, nameOrParent, details, destination, state, priority, showNotification, type, shared] call BIS_fnc_taskCreate
- Parameters:
- owner: Boolean, Object, Group, Side or Array - Task owner(s)
- nameOrParent: String or Array - Task name or array in the format [task name, parent task name]
- details: Array or String - Task description in the format ["description", "title", "marker"] or CfgTaskDescriptions classname as string
- destination: Object, Array or String (default: objNull) - Task destination (object, position or marker)
- state: Boolean, Number or String - Task state (or true to set as current)
- priority: Number - Task priority (when automatically selecting a new current task, higher priority is selected first)
- showNotification: Boolean (default: true) - Show notification
- type: String - Task type as defined in the CfgTaskTypes
- shared: Boolean - (Optional, default false) always visible in 3D
- Return Value:
- Boolean
Examples
- Example 1:
[civilian,["task1"],["Do this and you get a cookie","Earn Cookie","cookiemarker"],[0,0,0],1,2,true] call BIS_fnc_taskCreate
- Example 2:
[west,["task2"],["Good luck finding this cookie","Find Cookie","cookiemarker2"],objNull,1,3,true] call BIS_fnc_taskCreate //Task without a map location
Additional Information
- See also:
- BIS_fnc_deleteTaskBIS_fnc_setTaskBIS_fnc_setTaskLocalBIS_fnc_sharedObjectivesBIS_fnc_taskAlwaysVisibleBIS_fnc_taskChildrenBIS_fnc_taskCompletedBIS_fnc_taskCurrentBIS_fnc_taskDescriptionBIS_fnc_taskDestinationBIS_fnc_taskExistsBIS_fnc_taskHintBIS_fnc_taskParentBIS_fnc_taskRealBIS_fnc_taskSetAlwaysVisibleBIS_fnc_taskSetCurrentBIS_fnc_taskSetDescriptionBIS_fnc_taskSetDestinationBIS_fnc_taskSetStateBIS_fnc_taskSetTypeBIS_fnc_taskStateBIS_fnc_tasksUnitBIS_fnc_taskTypeBIS_fnc_taskTypeIconBIS_fnc_taskVarArma 3 Task FrameworkArma 3 Tasks Overhaul
Notes
-
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Notes
Bottom Section
- Posted on February 2, 2018 - 13:15 (UTC)
- Lou Montana
-
You can define a CfgTaskDescriptions part in description.ext, such as:
class CfgTaskDescriptions { class myTask { title = $STR_MyTaskTitle; description = $STR_MyTaskDescription; }; };
This should allow tasks to be localised for every player in MP if created locally. You can use "myTask" as details parameter.