BIS_fnc_areFriendly

From Bohemia Interactive Community
Revision as of 19:30, 12 June 2021 by Lou Montana (talk | contribs) (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Sides

Syntax

Syntax:
[side1, side2] call BIS_fnc_areFriendly
Parameters:
side1: Side - First side, will be compared to second side.
side2: Side - Second side, will be compared to first side.
Return Value:
Boolean - True if sides are friendly to each other, false if not.

Examples

Example 1:
_areFriendly = [west, east] call BIS_fnc_areFriendly;

Additional Information

See also:
getFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on September 29, 2014 - 19:31 (UTC)
Tryteyker-
The friendly limit determined in the script is 0.6. Anything under 0.6 is considered hostile, whilst >=0.6 is considered friendly.