BIS_fnc_ORBATAddGroupOverlay
Jump to navigation
Jump to search
Description
- Description:
- Register texture(s) to be displayed over CfgORBAT group.
- Execution:
- call
- Groups:
- Strategic
Syntax
- Syntax:
- [target, texture, colour, widthMulti, heightMulti, angle, text, shadow] call BIS_fnc_ORBATAddGroupOverlay
- Parameters:
- target: Config - Path to group in CfgORBAT
- texture: String - Texture
- colour: Array - Colour in format [R,G,B,A]
- widthMulti: Number - Original icon width multiplier
- heightMulti: Number - Original icon height multiplier
- angle: Number - Angle
- text: String - Text
- shadow: Boolean - Shadow outlining the texture
- Return Value:
- Number - Overlay ID, used by BIS_fnc_ORBATRemoveGroupOverlay
Examples
- Example 1:
[ configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1", "\A3\weapons_f\data\UI\icon_MG_CA.paa", [0,0,01], 3, 3, 0, "Some Text", true ] call BIS_fnc_ORBATAddGroupOverlay;
Additional Information
- See also:
- ORBAT Viewer BIS_fnc_ORBATAnimate BIS_fnc_ORBATConfigPreviewBIS_fnc_ORBATGetGroupParamsBIS_fnc_ORBATOpenBIS_fnc_ORBATRemoveGroupOverlayBIS_fnc_ORBATSetGroupFadeBIS_fnc_ORBATSetGroupParamsBIS_fnc_ORBATTooltip
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note