ropeLength

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Description

Description:
Return rope length in meters (set by ropeCreate, ropeCut, ropeUnwind).
Returned rope length will remain the same, even if the rope is stretched.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
ropeLength rope
Parameters:
rope: Object
Return Value:
Number

Examples

Example 1:
_length = ropeLength (ropes heli1 select 0);

Additional Information

See also:
ropes canSlingLoad enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeDestroy ropeUnwound ropeAttachedTo ropeCreate ropeDetach ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind setSlingLoad slingLoadAssistantShown

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Sa-Matra - c
Posted on Jun 08, 2024 - 04:40 (UTC)
Returns 0 for rope segments. To get length of individual segment, do vectorMagnitude vectorUpVisual _segment * 0.3. 0.3 is model height of RopeSegment, you can calculate it using boundingBox for other rope types.