getHit

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Revision as of 11:54, 11 September 2015 by Killzone Kid (talk | contribs) (return)
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Description

Description:
Returns selection damage. Same as getHitPointDamage only argument is selection part instead of hit point. Note: Some part names are in Czech; see translation table.
Groups:
Uncategorised

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number or Nothing on non-existing vehicle or selection

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamage

Notes

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Notes

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