kbAddTopic
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Description
- Description:
- Register conversation topic to given person. See Conversations for more details.
- Groups:
- Uncategorised
Syntax
- Syntax:
- person kbAddTopic [topicName, conversationFile, fsmFile, eventHandler]
- Parameters:
- person: Object
- topicName: String - the topic id for further reference
- conversationFile: String - .bikb file path, mandatory
- fsmFile: String - (Optional) .fsm file path
- eventHandler: Code or String - (Optional) New to Arma2.
The event handler receives parameters:
- _sentenceId: the sentence as defined in the .bikb file
- _topic: TopicName registered via kbAddTopic
- _this: the person that was talked to (receiver)
- _from: the person that talked to the receiver and triggered the script
- Return Value:
- Nothing
Examples
- Example 1:
player kbAddTopic ["myTest", "myTest.bikb", "myTest.fsm", { execVM "myTest.sqf" }];
- Example 2:
player kbAddTopic ["itsGettingWarm", "weatherTalk.bikb"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Mikero
-
- .bikb extension is by convention only. It can be anything.
- There is no default extension.
- Even tho bikb's are standard class text they cannot be raPified.