kbAddTopic

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Revision as of 20:40, 27 March 2018 by Lou Montana (talk | contribs) (Add Conversations link)
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Description

Description:
Register conversation topic to given person. See Conversations for more details.
Groups:
Uncategorised

Syntax

Syntax:
person kbAddTopic [topicName, conversationFile, fsmFile, eventHandler]
Parameters:
person: Object
topicName: String - the topic id for further reference
conversationFile: String - .bikb file path, mandatory
fsmFile: String - (Optional) .fsm file path
eventHandler: Code or String - (Optional) New to Arma2. The event handler receives parameters:
  • _sentenceId: the sentence as defined in the .bikb file
  • _topic: TopicName registered via kbAddTopic
  • _this: the person that was talked to (receiver)
  • _from: the person that talked to the receiver and triggered the script
Return Value:
Nothing

Examples

Example 1:
player kbAddTopic ["myTest", "myTest.bikb", "myTest.fsm", { execVM "myTest.sqf" }];
Example 2:
player kbAddTopic ["itsGettingWarm", "weatherTalk.bikb"];

Additional Information

See also:
kbHasTopickbTellkbReactkbRemoveTopickbAddDatabasekbAddDatabaseTargetsFSMFSM_editor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Mikero
  • .bikb extension is by convention only. It can be anything.
  • There is no default extension.
  • Even tho bikb's are standard class text they cannot be raPified.

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