skillFinal

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Revision as of 18:06, 25 March 2018 by Lou Montana (talk | contribs) (Change setSkill_array reference to setSkill)
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Description

Description:
Returns final, recalculated sub skill value of given unit. (with regard to AI Level coefficient (Difficulty settings)).
Groups:
Uncategorised

Syntax

Syntax:
unit skillFinal skillName
Parameters:
unit: Object
skillName: String - See sub-skill. Possible values are:
  • aimingAccuracy
  • aimingShake
  • aimingSpeed
  • endurance
  • spotDistance
  • spotTime
  • courage
  • reloadSpeed
  • commanding
  • general
Return Value:
Number

Examples

Example 1:
_unitTrueEndurance = unit1 skillFinal "endurance";

Additional Information

See also:
skillsetSkillsetUnitAbilityCfgAISkillAI Combat Modes

Notes

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Notes

ondrejkuzel
Since 1.40 the command works also in MP environment
Posted on January 31, 2015 - 8:45

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