From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
- Sets cursor to given item on given path. IDC means id of parent Tree View. To deselect all items use [-1] for the path param (available since Arma 3 v1.55.133898)
- Groups:
- Uncategorised
Syntax
- Syntax:
- tvSetCurSel [idc, path]
- Parameters:
- [idc, path]: Array
- idc: Number
- path: Array - Array containing numbers.
- Return Value:
- Nothing
- Syntax:
- control tvSetCurSel path
- Parameters:
- control: Control
- path: Array of Number
- Return Value:
- Nothing
Examples
- Example 1:
tvSetCurSel [101, [0]];
- Example 2:
_ctrl tvSetCurSel [0,0,0];
- Example 3:
[] spawn
{
disableSerialization;
_CT_TREE = findDisplay 46 ctrlCreate ["RscTree", -1];
_CT_TREE ctrlSetPosition [0,0,0.3,1];
_CT_TREE ctrlCommit 0;
_CT_TREE tvAdd [[],"Parent_A"];
_CT_TREE tvAdd [[0],"Child_A"];
_CT_TREE tvAdd [[0,0],"Grandchild_A"];
_CT_TREE tvAdd [[],"Parent_B"];
_CT_TREE tvAdd [[1],"Child_B"];
sleep 1;
hint "SELECT [0,0,0]";
_CT_TREE tvSetCurSel [0,0,0];
sleep 2;
hint "DESELECT ALL";
_CT_TREE tvSetCurSel [-1];
};
Additional Information
- See also:
- tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvDeletetvExpandtvPicturetvSetDatatvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
Notes
- Posted on Sep 11 2014
- ffur2007slx2_5
- (A3 1.28)tv command family overview
//tv command family available for CT_TREE (type 12)
private ["_count","_current","_data","_text","_value","_pic"];
_CT_TREE tvAdd [[],"Parent_A"];
_CT_TREE tvAdd [[0],"Child_A"];
_CT_TREE tvAdd [[0,0],"Grandchild_A"];
_CT_TREE tvAdd [[],"Parent_B"];
_CT_TREE tvAdd [[1],"Child_B"];
_count = _CT_TREE tvCount []; //return 2
_CT_TREE tvSetCurSel [0,0,0]; //select grandchild_A
_current = tvCurSel _CT_TREE; //return [0,0,0]
_CT_TREE tvSetData [_current,"I'm grandchild_A"];
_data = _CT_TREE tvData _current; // "I'm grandchild_A"
_text = _CT_TREE tvText _current; //"Grandchild_A"
_CT_TREE tvSetValue [_current,14];
_value = _CT_TREE tvValue _current; // 14
_CT_TREE tvSetPicture [_current,getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")];
_pic = _CT_TREE tvPicture _current;
_CT_TREE tvExpand [1];
_CT_TREE tvSort [[],false ];
_CT_TREE tvSortByValue [[],false ];
_CT_TREE tvDelete [0,0]; //remove child_b
tvClear 12;
_CT_TREE tvCollapse [];
Bottom Section