setGroupOwner

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Revision as of 21:58, 28 April 2020 by Lou Montana (talk | contribs) (Add TMZulu's note)
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Description

Description:
Changes the ownership of a group (and all its units) to a given client. Group leader can't be a player. Only works when called from a server. Returns true if locality was changed. For agents use setOwner command.
Groups:
Uncategorised

Syntax

Syntax:
group setGroupOwner clientID
Parameters:
group: Group -
clientID: Number - clientID of the new owner
Return Value:
Boolean

Examples

Example 1:
_localityChanged = _someGroup setGroupOwner (owner _playerObject);

Additional Information

See also:
ownersetOwnergroupOwner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Bottom Section

Posted on July 30, 2015 - 12:49 (UTC)
IT07
In ArmA3 1.48, setGroupOwner does NOT work if group has no units
Posted on April 28, 2020 - 22:58 (UTC)
TMZulu
The setGroupOwner command will dismount the unit leader of a vehicle if the vehicle is stationary, likely due to the dummy waypoint used in the transfer.
Locking the vehicle during transfer can counter this behavior.