endl

From Bohemia Interactive Community
Revision as of 00:34, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Creates a string containing a line break, similar to lineBreak for text. The name is inspired by c++ std::endl (end line). The command returns "\r\n", which contains control characters rather than printable characters: The line break works for diag_log and ctrlSetText. It doesn't work with the hint because hint interprets printable "\n" as line break instead. Alternatively one can use toString command to get other characters.
Groups:
Strings

Syntax

Syntax:
endl
Return Value:
String - line break

Examples

Example 1:
diag_log ("line1" + endl + "line2");
Example 2:
_ctrl = findDisplay 46 ctrlCreate ["RscTextMulti", -1]; _ctrl ctrlSetPosition [0,0,1,1]; _ctrl ctrlCommit 0; _ctrl ctrlSetText format ["line1%1line2%1line3", endl];

Additional Information

See also:
lineBreakstrformattoStringjoinStringsplitStringtoArray

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on July 15, 2020 - 11:50 (UTC)
7erra
toArray endl results in [13, 10]. toString [13, 10] is therefore equivalent (or at least very similar) to endl.