BIS_fnc_areFriendly

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Description

Description:
Description needed
Execution:
call
Groups:
Sides

Syntax

Syntax:
Syntax needed
Parameters:
side1: Side - First side, will be compared to second side.
side2: Side - Second side, will be compared to first side.
Return Value:
Boolean - True if sides are friendly to each other, false if not.

Examples

Example 1:
_areFriendly = [west, east] call BIS_fnc_areFriendly;

Additional Information

See also:
getFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note



Posted on September 29, 2014 - 19:31 (UTC)
Tryteyker-
The friendly limit determined in the script is 0.6. Anything under 0.6 is considered hostile, whilst >=0.6 is considered friendly.