typeName
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Description
- Description:
- Description needed
- Groups:
- Variables
Syntax
Examples
- Example 1:
_msg = "hello"; _result = typeName _msg; //_result will be "STRING"
- Example 2:
_unit = player; _result = typeName _unit; //_result becomes "OBJECT"
- Example 3:
- Values representing direct Data Types:
hint typeName 0; //SCALAR hint typeName ""; //STRING hint typeName true; //BOOL hint typeName []; //ARRAY hint typeName {}; //CODE hint typeName objNull; //OBJECT hint typeName grpNull; //GROUP hint typeName controlNull; //CONTROL hint typeName teamMemberNull; //TEAM_MEMBER hint typeName displayNull; //DISPLAY hint typeName taskNull; //TASK hint typeName locationNull; //LOCATION hint typeName sideUnknown; //SIDE hint typeName text ""; //TEXT hint typeName configFile; //CONFIG hint typeName configNull; //CONFIG (Since Arma 3 v1.54) hint typeName missionNamespace; //NAMESPACE hint typeName diaryRecordNull; //DIARY_RECORD (Since Arma 3 v2.00) hint typeName createHashMap; //HASHMAP (Since Arma 3 v2.02)
- Example 4:
if (typeName _this != "ARRAY") exitWith { hint "_this is not an array!" } //is the same as if (typeName _this != typeName []) exitWith { hint "_this is not an array!" } //same result but faster in Arma 3 if !(_this isEqualType []) exitWith { hint "_this is not an array!"
Additional Information
- See also:
- isEqualTypeAllisEqualTypeisEqualTypeParamsisEqualTypeArrayisEqualTypeAnytypeOfisKindOfisClassisArrayisNumberisTextisNilisNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 25, 2016 - 11:14 (UTC)
- Killzone Kid
- typeName of nil is ANY, however this is not possible to test as script command is just ignored when any argument is nil