setPhysicsCollisionFlag

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Revision as of 11:11, 15 July 2024 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Sets physics collision flags for PhysX and geometry LODs. Roadway LOD interactions remain.
For example, if collision is disabled for a house, it is now possible to walk through its walls but still possible to walk on its floors.
Use the allLODs command to check if an object has a roadway LOD (normally, if an object is intended to be walkable, it does have a roadway LOD).
Groups:
Object Manipulation

Syntax

Syntax:
object setPhysicsCollisionFlag value
Parameters:
object: Object
value: Boolean - true to enables collision, false to disables it
Return Value:
Nothing

Examples

Examples:
Example needed

Additional Information

See also:
hideObject isObjectHidden getPhysicsCollisionFlag disableCollisionWith enableCollisionWith

Notes

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