set3DENGrid

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Revision as of 13:56, 14 March 2020 by Lou Montana (talk | contribs) (Text replacement - "<br/>" to "<br>")
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Description

Description:
Sets the grid increment for the given transformation type.
Transformation types:
  • Rotation - "r"
  • Translation - "t"
  • Scale - "s"
Groups:
Uncategorised

Syntax

Syntax:
set3DENGrid [type,value]
Parameters:
type: String - name of transformation
value: Number - transformation increment
Return Value:
Nothing

Examples

Example 1:
set3DENGrid ["t",100];// 100m movement increment

Additional Information

See also:
get3DENMouseOver add3DENConnection add3DENEventHandler all3DENEntities collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENIconsVisible set3DENLinesVisible set3DENObjectType

Notes

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Notes


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