setGroupOwner
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Description
- Description:
- Changes the ownership of a group (and all its units) to a given client. Group leader can't be a player. Only works when called from a server. Returns true if locality was changed. For agents use setOwner command.
- Groups:
- Uncategorised
Syntax
- Syntax:
- group setGroupOwner clientID
- Parameters:
- group: Group -
- clientID: Number - clientID of the new owner
- Return Value:
- Boolean
Examples
- Example 1:
_localityChanged = _someGroup setGroupOwner (owner _playerObject);
Additional Information
- See also:
- ownersetOwnergroupOwner
Notes
-
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Notes
Bottom Section
- Posted on July 30, 2015 - 12:49 (UTC)
- IT07
- In ArmA3 1.48, setGroupOwner does NOT work if group has no units
- Posted on April 28, 2020 - 22:58 (UTC)
- TMZulu
-
The setGroupOwner command will dismount the unit leader of a vehicle if the vehicle is stationary, likely due to the dummy waypoint used in the transfer.
Locking the vehicle during transfer can counter this behavior.