setDamage

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Revision as of 00:47, 5 August 2006 by Hoz (talk | contribs)
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Description

Description:
Damage / repair object. Damages or repairs the object. Damage 0 means fully functional, damage 1 means completely destroyed / dead.
Groups:
Uncategorised

Syntax

Syntax:
object setDamage damage
Parameters:
object: Object
damage: Number
Return Value:
Nothing

Examples

Example 1:
soldier1 setDamage 1

Additional Information

See also:
getDammage

Notes

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Notes

This function is identical to setDammage. It was introduced to fix a spelling error in original function name. Setting a unit's damage to a negative value will set their health to full, but impair their aim.

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