setShotParents
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Description
- Description:
- Description needed
- Groups:
- Weapons
Syntax
- Syntax:
- Syntax needed
- Parameters:
- projectile: Object - the actual projectile shot
- [vehicle, instigator]: Array
- vehicle: Object - Vehicle shooting projectile
- instigator: Object - Person pulling the trigger
- Return Value:
- Return value needed
Examples
- Example 1:
myProjectile setShotParents [vehicle bob, bob];
- Example 2:
tank addEventHandler ["Fired", {_this select 6 setShotParents [tank, commander tank]}];
Additional Information
- See also:
- getShotParents
Notes
-
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