BIS_fnc_scriptedMove
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Description
- Description:
- Force a unit to turn towards and walk to provided destination(s).
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [unit, waypoints, code, walkAnim, animLength] call BIS_fnc_scriptedMove
- Parameters:
- unit: Object
- waypoints: Array of Positions
- code: Code - (Optional, default
{}
) code to run after waypoint completion - walkAnim: String - (Optional, default "AmovPercMwlkSnonWnonDf")
- animLength: Number - (required if walkAnim is defined) distance made by walkAnim animation
- Return Value:
- Script Handle
Examples
- Example 1:
Additional Information
- See also:
- movesetDriveOnPath
Notes
-
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