From Bohemia Interactive Community
- Posted on 2015-07-30 - 12:49 (UTC)
- Nelis.75733126
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In Arma 3 1.48, setGroupOwner does NOT work if group has no units
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- Posted on 2020-04-28 - 22:58 (UTC)
- TMZulu
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The setGroupOwner command will dismount the unit leader of a vehicle if the vehicle is stationary, likely due to the dummy waypoint used in the transfer.
Locking the vehicle during transfer can counter this behavior.
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- Posted on 2020-04-30 - 21:15 (UTC)
- TMZulu
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Using setGroupOwner may cause AI to have their loadout removed. This typically occurs when transferring multiple groups in sequence without delay. This occurs on seemingly random AI in groups. The simple but finicky solution to this is to add a sufficient delay between the transfer of groups. Alternatively, one could have the units' loadouts saved and then reloaded if the unit is shown as naked. Both of these methods may be combined as well.
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- Posted on 2020-04-30 - 21:58 (UTC)
- TMZulu
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Locality dependent commands such as forceSpeed will no longer work after transfer and must be reapplied on the owning client.