str
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Description
- Description:
- Converts any value into a string by placing " and " around the argument. This command will not parse any escaped " within the string. In order to preserve "", use single quotes:
str "string "" string"; //"string " string" <- not a valid string str 'string "" string'; //"string "" string" <- a valid string
When used on object, object debug name is returned. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_s = str (2 + 3);
The value of _s is the string "5"- Example 2:
a = []; ac = 0; while {ac < 5} do { ac = count a; a set [ac, format ["Index %1", ac]]; }; hintSilent str a;
Hints all of ["Index 0","Index 1","Index 2","Index 3","Index 4"] including brackets, quotes and commas.
Additional Information
Notes
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Notes
- When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer" ; Sbsmac
- When applied to a string, places quotes around it. If it also contains quotes, be careful in how you use it; e.g. including it as part of a string and then compiling it as code won't work. MaHuJa 06:58, 26 April 2012 (CEST)
Bottom Section
- Posted on December 5, 2014 - 20:21 (UTC)
- DreadedEntity
- In addition to the note above, if you try to count that string, the added quotations marks are valid characters and will be counted.