configProperties

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Revision as of 01:34, 8 January 2015 by Waffle SS. (talk | contribs) (Updated game name/version)
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Description

Description:
Returns an array of config entries which meet criteria in condition code. Command iterates through available config properties for given config entry. If 3rd param is true the search also includes inherited properties. Current looked at config is stored in _x variable (similar to alternative count command implementation). Condition has to return true in order for the looked at property to be added to the resulting array.
Groups:
Uncategorised

Syntax

Syntax:
configProperties [config, condition, inherit]
Parameters:
[config, condition, inherit]: Array
config: Config - config entry to search
condition: String - (optional, default: "true") code, which if returns true, adds current property to result
inherit: Boolean - (optional, default: true) include inherited properties
Return Value:
Array - Array of Configs

Examples

Example 1:
_configs = configProperties [configFile >> "CfgVehicles" >> "O_Truck_02_box_F"];
Example 2:
_configs = configProperties [configFile >> "RscText", "true", true];
Example 3:
Get all hitpoints of a truck:_hitPoints = []; 0 = configProperties [ configFile >> "CfgVehicles" >> "O_Truck_02_box_F" >> "HitPoints", "_hitPoints pushBack configName _x; true", true ]; hint str _hitPoints;

Additional Information

See also:
ConfigconfigFilemissionConfigFileconfigClasses

Notes

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