Arma 3 CfgIdentities

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An identity declaration is done with setIdentity command, and its declaration looks like this:

class SomeGuy
	face = "WhiteHead_10";
	glasses = "G_Tactical_Clear";
	name = "Adams";
	nameSound = "Adams";
	pitch = 1.0;
	speaker = "Male01ENG";

See also Description.ext chapter.


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An incorrect face name will revert man's face to Default.


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An incorrect nameSound name will mute the callsign. Use "" to revert back to default behaviour.


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An incorrect voice name will revert man's voice to Default.