BIS fnc ORBATAnimate: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: Strategic(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Strategic |GROUP1=
|gr1 = Strategic |GROUP1=
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| Animates an ORBAT viewer.|DESCRIPTION=
| Animates an ORBAT viewer.|DESCRIPTION=
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| [target, zoom, duration] spawn [[BIS_fnc_ORBATAnimate]] |SYNTAX=
| [target, zoom, duration] spawn [[BIS_fnc_ORBATAnimate]] |SYNTAX=
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| [[Boolean]] - [[true|True]] when animation is applied|RETURNVALUE=
| [[Boolean]] - [[true|True]] when animation is applied|RETURNVALUE=
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|x1= <code>[ [[configFile]] >> "CfgORBAT" >> "BIS" >> "B_1_A_1", 0.5, 3 ] [[spawn]] [[BIS_fnc_ORBATAnimate]];</code> |=
|x1= <code>[ [[configFile]] >> "CfgORBAT" >> "BIS" >> "B_1_A_1", 0.5, 3 ] [[spawn]] [[BIS_fnc_ORBATAnimate]];</code> |=
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| [[ORBAT Viewer]], [[BIS_fnc_ORBATAddGroupOverlay]], [[BIS_fnc_ORBATConfigPreview]], [[BIS_fnc_ORBATGetGroupParams]], [[BIS_fnc_ORBATOpen]], [[BIS_fnc_ORBATRemoveGroupOverlay]], [[BIS_fnc_ORBATSetGroupFade]], [[BIS_fnc_ORBATSetGroupParams]], [[BIS_fnc_ORBATTooltip]] |SEEALSO=
| [[ORBAT Viewer]], [[BIS_fnc_ORBATAddGroupOverlay]], [[BIS_fnc_ORBATConfigPreview]], [[BIS_fnc_ORBATGetGroupParams]], [[BIS_fnc_ORBATOpen]], [[BIS_fnc_ORBATRemoveGroupOverlay]], [[BIS_fnc_ORBATSetGroupFade]], [[BIS_fnc_ORBATSetGroupParams]], [[BIS_fnc_ORBATTooltip]] |SEEALSO=

Revision as of 23:34, 16 January 2021

Hover & click on the images for description

Description

Description:
Animates an ORBAT viewer.
Execution:
call
Groups:
Strategic

Syntax

Syntax:
[target, zoom, duration] spawn BIS_fnc_ORBATAnimate
Parameters:
target: Config or Array - Path to group in CfgORBAT or offset position from structure center in format [X, Y].
  • When empty, view is reset to original level where whole structure is visible
zoom: Number - Zoom in range from 0 (max. zoom) to 1 (min. zoom)
duration: Number - Commit time in seconds
Return Value:
Boolean - True when animation is applied

Examples

Example 1:
[ configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1", 0.5, 3 ] spawn BIS_fnc_ORBATAnimate;

Additional Information

See also:
ORBAT ViewerBIS_fnc_ORBATAddGroupOverlayBIS_fnc_ORBATConfigPreviewBIS_fnc_ORBATGetGroupParamsBIS_fnc_ORBATOpenBIS_fnc_ORBATRemoveGroupOverlayBIS_fnc_ORBATSetGroupFadeBIS_fnc_ORBATSetGroupParamsBIS_fnc_ORBATTooltip

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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