BIS fnc areEqual: Difference between revisions

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m (Text replacement - "\{\{ *codecomment *\| *\/\/ *([^ ]+) *\}\} " to "{{cc|$1}}")
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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2


|1.00
|version1= 1.00


|gr1 = Variables
|gr1= Variables
 
|descr= This function returns true if all of the passed data elements are of the same type and value. One or more elements can be passed.
 
{{Feature|arma3|In {{arma3}}, see [[isEqualTo]].}}


| This function returns true if all of the passed data elements are of the same type and value. One or more elements can be passed.<br>
<br>
'''NOTES:'''
'''NOTES:'''
* This function is an improvement over the {{=}}{{=}} operator, because it can handle any data type in any combination.
* This function is an improvement over the {{=}}{{=}} operator, because it can handle any data type in any combination.
Line 15: Line 17:
* '''WARNING:''' EXTREMELY large strings (>&nbsp;4k) or compiled code (from a file, for example) might not be properly compared if they are only different near the end of the file.
* '''WARNING:''' EXTREMELY large strings (>&nbsp;4k) or compiled code (from a file, for example) might not be properly compared if they are only different near the end of the file.


| [anything1, anything2, …] call [[BIS_fnc_areEqual]]
|s1= [anything1, anything2, …] call [[BIS_fnc_areEqual]]


|p1= anythings: [[Anything]] - any type of value: [[Array]], [[Boolean]], [[Code]], [[Control]], [[Config]], [[Group]], [[Number]], [[Script]], [[Object]], [[Display]], [[Side]], [[Text]]
|p1= anythings: [[Anything]] - any type of value: [[Array]], [[Boolean]], [[Code]], [[Control]], [[Config]], [[Group]], [[Number]], [[Script]], [[Object]], [[Display]], [[Side]], [[Text]]


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[0, "0"] [[call]] [[BIS_fnc_areEqual]]; {{cc| false}}[0, 1 + 1 - 2] [[call]] [[BIS_fnc_areEqual]]; {{cc| true}}<nowiki>[</nowiki>[[str]] 50, "50"] [[call]] [[BIS_fnc_areEqual]]; {{codecomment|// true}}</code>
|x1= <code>[0, "0"] [[call]] [[BIS_fnc_areEqual]]; {{cc|false}}
[0, 1 + 1 - 2] [[call]] [[BIS_fnc_areEqual]]; {{cc|true}}
[<nowiki/>[[str]] 50, "50"] [[call]] [[BIS_fnc_areEqual]]; {{cc|true}}</code>


| [[isEqualTo]], [[BIS_fnc_areEqualNotNil]]
|seealso= [[isEqualTo]], [[BIS_fnc_areEqualNotNil]]
}}
}}


[[Category:Functions|{{uc:areEqual}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:areEqual}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:areEqual}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:areEqual}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:areEqual}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:areEqual}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:areEqual}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:areEqual}}]]

Revision as of 19:16, 29 January 2021

Hover & click on the images for description

Description

Description:
This function returns true if all of the passed data elements are of the same type and value. One or more elements can be passed.
Arma 3
In Arma 3, see isEqualTo.

NOTES:

  • This function is an improvement over the == operator, because it can handle any data type in any combination.
  • For arrays, it returns true if both arrays hold the same elements in the same order.
  • If both values are undefined / nil / null, then this function will return true.
  • WARNING: EXTREMELY large strings (> 4k) or compiled code (from a file, for example) might not be properly compared if they are only different near the end of the file.
Execution:
call
Groups:
Variables

Syntax

Syntax:
[anything1, anything2, …] call BIS_fnc_areEqual
Parameters:
anythings: Anything - any type of value: Array, Boolean, Code, Control, Config, Group, Number, Script, Object, Display, Side, Text
Return Value:
Boolean

Examples

Example 1:
[0, "0"] call BIS_fnc_areEqual; // false [0, 1 + 1 - 2] call BIS_fnc_areEqual; // true [str 50, "50"] call BIS_fnc_areEqual; // true

Additional Information

See also:
isEqualToBIS_fnc_areEqualNotNil

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note