BIS fnc countdown: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Some wiki formatting)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3


|1.02
|version1= 1.02


|gr1 = Missions
|gr1= Missions


| Triggers a countdown. {{Informative| The '''initial''' countdown can be accessed via [[missionNamespace]] variable '''bis_fnc_countdown_time'''.<br>The initial value is either ''[[serverTime]] (if set globally) or  [[time]] (if set locally) + timeInSeconds''. To return the left-over time see '''example 4'''}}
|descr= Triggers a countdown. {{Informative|The '''initial''' countdown can be accessed via [[missionNamespace]] variable '''bis_fnc_countdown_time'''.<br>The initial value is either ''[[serverTime]] (if set globally) or  [[time]] (if set locally) + timeInSeconds''. To return the left-over time see [[#Example_4|Example 4]].}}


| [timeInSeconds,global] [[call]] '''BIS_fnc_countdown'''
|s1= [timeInSeconds, global] [[call]] '''BIS_fnc_countdown'''


|p1= timeInSeconds - Can be:<br>
|p1= timeInSeconds - Can be:<br>
[[Number]]:<br>
* [[Number]]:
* Any number to set the length of the countdown in seconds
** Any number to set the length of the countdown in seconds
* -1 to set the countdown to [[nil]]
** -1 to set the countdown to [[nil]]
* 0 to return the left-over time
** 0 to return the left-over time
[[Boolean]]:
*[[Boolean]]:
* [[true]] to find out if countdown is active and if there is left-over time
** [[true]] to find out if countdown is active and if there is left-over time
 
|p2= global - [[Boolean]]: True to set it globally (Optional) Default: [[true]]
|p2= global - [[Boolean]]: True to set it globally (Optional) Default: [[true]]
|[[Number]]:
* If set locally: [[time]] + timeInSeconds (Example 1)<br>
* If set globally [[serverTime]] + timeInSeconds (Example 2)
* Returns -1 if countdown is set to [[nil]] (Example 3)
* Return left-over time (Example 4)
[[Boolean]]:<br>
Returns [[true]] when countdown is > 0 else [[false]] (Example 5)


|x1= <code>_initialCountDown = [50,[[false]]] [[call]] '''BIS_fnc_countDown''';{{cc|Sets countdown to 50 seconds where function is executed}}</code>
|r1=<nowiki/>
|x2= <code>_initialCountDown = [50] [[call]] '''BIS_fnc_countDown''';{{cc|Sets countdown to 50 seconds globally}}</code>
* [[Number]]:
|x3= <code>[-1] [[call]] [[BIS_fnc_countdown]]; {{cc|Sets ''bis_fnc_countdown_time'' to [[nil]]}}</code>
** If set locally: [[time]] + timeInSeconds (Example 1)<br>
|x4= <code>_timeLeft = [0] [[call]] [[BIS_fnc_countdown]]; {{cc|Returns the left over-time}}</code>
** If set globally [[serverTime]] + timeInSeconds (Example 2)
|x5= <code>_isTimeLeft = <noWiki>[</noWiki>[[true]]] [[call]] [[BIS_fnc_countdown]]; {{cc|Returns [[true]] if countdown is greater 0}}</code>
** Returns -1 if countdown is set to [[nil]] (Example 3)
** Return left-over time (Example 4)
* [[Boolean]]: returns [[true]] when countdown is > 0 else [[false]] (see [[#Example_5|Example 5]])
 
|x1= <code>_initialCountDown = [50,[[false]]] [[call]] '''BIS_fnc_countDown'''; {{cc|Sets countdown to 50 seconds where function is executed}}</code>


|
|x2= <code>_initialCountDown = [50] [[call]] '''BIS_fnc_countDown'''; {{cc|Sets countdown to 50 seconds globally}}</code>
}}


|x3= <code>[-1] [[call]] [[BIS_fnc_countdown]]; {{cc|Sets ''BIS_fnc_countdown_time'' to [[nil]]}}</code>


|x4= <code>_timeLeft = [0] [[call]] [[BIS_fnc_countdown]]; {{cc|Returns the left over-time}}</code>


[[Category:Functions|{{uc:countdown}}]]
|x5= <code>_isTimeLeft = <noWiki>[</noWiki>[[true]]] [[call]] [[BIS_fnc_countdown]]; {{cc|Returns [[true]] if countdown is greater 0}}</code>
[[Category:{{Name|arma3}}: Functions|{{uc:countdown}}]]
}}

Revision as of 19:49, 29 January 2021

Hover & click on the images for description

Description

Description:
Triggers a countdown.
The initial countdown can be accessed via missionNamespace variable bis_fnc_countdown_time.
The initial value is either serverTime (if set globally) or time (if set locally) + timeInSeconds. To return the left-over time see Example 4.
Execution:
call
Groups:
Missions

Syntax

Syntax:
[timeInSeconds, global] call BIS_fnc_countdown
Parameters:
timeInSeconds - Can be:
  • Number:
    • Any number to set the length of the countdown in seconds
    • -1 to set the countdown to nil
    • 0 to return the left-over time
  • Boolean:
    • true to find out if countdown is active and if there is left-over time
global - Boolean: True to set it globally (Optional) Default: true
Return Value:
  • Number:
    • If set locally: time + timeInSeconds (Example 1)
    • If set globally serverTime + timeInSeconds (Example 2)
    • Returns -1 if countdown is set to nil (Example 3)
    • Return left-over time (Example 4)
  • Boolean: returns true when countdown is > 0 else false (see Example 5)

Examples

Example 1:
_initialCountDown = [50,false] call BIS_fnc_countDown; // Sets countdown to 50 seconds where function is executed
Example 2:
_initialCountDown = [50] call BIS_fnc_countDown; // Sets countdown to 50 seconds globally
Example 3:
[-1] call BIS_fnc_countdown; // Sets BIS_fnc_countdown_time to nil
Example 4:
_timeLeft = [0] call BIS_fnc_countdown; // Returns the left over-time
Example 5:
_isTimeLeft = [true] call BIS_fnc_countdown; // Returns true if countdown is greater 0

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note