BIS fnc destroyCity: Difference between revisions

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m (Small fixes)
m (template:command argument fix)
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| [position, ''areaSize'', ''seed'', ''blacklist''] call [[BIS_fnc_destroyCity]] |= Syntax
| [position, ''areaSize'', ''seed'', ''blacklist''] call [[BIS_fnc_destroyCity]] |SYNTAX=


|p1= position: [[Object]], [[String]] or [[Position]] - center of the area:
|p1= position: [[Object]], [[String]] or [[Position]] - center of the area:
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|p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings |= Parameter 4
|p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings |= Parameter 4


| [[Boolean]] - [[true]] when completed |= Return Value
| [[Boolean]] - [[true]] when completed |RETURNVALUE=


|x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code>|= Example 1
|x1= <code>["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] [[call]] [[BIS_fnc_destroyCity]];</code>|= Example 1
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| [[setDamage]], [[nearestBuilding]], [[buildingPos]] |= See Also
| [[setDamage]], [[nearestBuilding]], [[buildingPos]] |SEEALSO=


|mp= '''Server only''' |= Multiplayer
|mp= '''Server only''' |= Multiplayer

Revision as of 12:27, 7 April 2019

Hover & click on the images for description

Description

Description:
Destroys building in given area based on input seed.
Execution:
call
Multiplayer:
Server only
Groups:
Uncategorised

Syntax

Syntax:
[position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
Parameters:
position: Object, String or Position - center of the area:
areaSize: Number - (Optional, default 1000) area radius
seed: Number - (Optional, default 1138) destruction's random seed
blacklist: Array - (Optional, default []) array of spared buildings
Return Value:
Boolean - true when completed

Examples

Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;

Additional Information

See also:
setDamagenearestBuildingbuildingPos

Notes

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Only post proven facts here! Add Note

Notes

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