BIS fnc destroyCity: Difference between revisions

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[[Category:Function Group: Environment|{{uc:destroyCity}}]]
[[Category:Functions|{{uc:destroyCity}}]]
[[Category:Functions|{{uc:destroyCity}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:destroyCity}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:destroyCity}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:destroyCity}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:destroyCity}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:destroyCity}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:destroyCity}}]]

Revision as of 01:25, 10 October 2020

Hover & click on the images for description

Description

Description:
Destroys building in given area based on input seed.
Execution:
call
Multiplayer:
Server only
Groups:
Environment

Syntax

Syntax:
[position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
Parameters:
position: Object, String or Position - center of the area:
areaSize: Number - (Optional, default 1000) area radius
seed: Number - (Optional, default 1138) destruction's random seed
blacklist: Array - (Optional, default []) array of spared buildings
Return Value:
Boolean - true when completed

Examples

Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;

Additional Information

See also:
setDamagenearestBuildingbuildingPos

Notes

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Notes

Bottom Section