BIS fnc destroyCity: Difference between revisions

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m (Text replacement - " |s1=[" to " |s1= [")
m (Text replacement - "(Optional, default [])" to "(Optional, default {{hl|[]}})")
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|p3= seed: [[Number]] - (Optional, default 1138) destruction's random seed
|p3= seed: [[Number]] - (Optional, default 1138) destruction's random seed


|p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings
|p4= blacklist: [[Array]] - (Optional, default {{hl|[]}}) array of spared buildings


|r1= [[Boolean]] - [[true]] when completed
|r1= [[Boolean]] - [[true]] when completed

Revision as of 15:05, 26 October 2023

Hover & click on the images for description

Description

Description:
Destroys building in given area based on input seed.
Execution:
call
Groups:
Environment

Syntax

Syntax:
[position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
Parameters:
position: Object, String or Position - center of the area:
areaSize: Number - (Optional, default 1000) area radius
seed: Number - (Optional, default 1138) destruction's random seed
blacklist: Array - (Optional, default []) array of spared buildings
Return Value:
Boolean - true when completed

Examples

Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;

Additional Information

See also:
setDamage nearestBuilding buildingPos

Notes

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