BIS fnc genericSentence: Difference between revisions

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Revision as of 07:10, 17 January 2021

Hover & click on the images for description

Description

Description:
Play generic sentence with probablity set by bis_genericSentenceMode variable (0.5 = 50%, 1 = 100%)
Execution:
call
Groups:
Conversations

Syntax

Syntax:
[class,(speaker,delay,canRepeat)] call BIS_fnc_genericSentence;
Parameters:
class: String - sentence name (from class RadioProtocol_EN_H)
speaker (Optional): Object or Code - sentence speaker (when code, speaker is it is returned value). Default is 2nd crew member.
delay (Optional): Number - delay from previous generic sentence: When negative, sentence is played always.
canRepeat (Optional): Boolean - true to allow repeating same sentence
Return Value:
Boolean - true if sentence was played

Examples

Example 1:
["FeedbackFlightNegativeHeightTooHigh"] call bis_fnc_genericSentence;
Example 2:
["FeedbackFlightNegativeSpeedTooSlow",nil,5,true] call bis_fnc_genericSentence;

Additional Information

See also:
Generic Sentences

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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