BIS fnc locations: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *L([a-z ])" to "$1 - l$2")
 
(One intermediate revision by the same user not shown)
Line 43: Line 43:
|p21= objects: Array of [[Object]]s or [[Location]]s - list of specific locations to be registered
|p21= objects: Array of [[Object]]s or [[Location]]s - list of specific locations to be registered


|r2= [[Array]] - List of registered locations
|r2= [[Array]] - list of registered locations
   
   
|x1= <sqf>["CityCenter", [getPosATL player, 1000]] call BIS_fnc_locations;</sqf>
|x1= <sqf>["CityCenter", [getPosATL player, 1000]] call BIS_fnc_locations;</sqf>
Line 56: Line 56:
{{Note
{{Note
|user= Str
|user= Str
timestamp= 20090531151500
|timestamp= 20090531151500
|text= You can also use <sqf inline>"" call BIS_fnc_locations</sqf> for quick debug of all locations on landscape
|text= You can also use <sqf inline>"" call BIS_fnc_locations</sqf> for quick debug of all locations on landscape
}}
}}

Latest revision as of 16:38, 8 November 2023

Hover & click on the images for description

Description

Description:
Creates or registers location logics (used in various modules, like Ambient Civilians, Ambient Civilian Vehicles or Warfare 2). Upon registering, function will set following variables into location logic's variable space:
  • "class" - unique class of location (either BIS_loc_<configname> or BIS_loc_custom_<ID>)
  • "name" - name of location from config or setName command. If none is defined, class is used
  • "type" - config type
  • "neighbors" - config defined neighbor locations
If you are registering currently existing object and some of variables above is already stored in it, it will not be replaced.
Execution:
call
Groups:
Systems

Syntax

Syntax:
[types, area, debug] call BIS_fnc_locations
Parameters:
types: String or Array of Strings
area: Array in format [center, distance]
debug: Boolean (Optional)
Return Value:
Array - list of registered locations

Alternative Syntax

Syntax:
[objects] call BIS_fnc_locations
Parameters:
objects: Array of Objects or Locations - list of specific locations to be registered
Return Value:
Array - list of registered locations

Examples

Example 1:
["CityCenter", [getPosATL player, 1000]] call BIS_fnc_locations;
Example 2:
[["acityc_dolina"]] call BIS_fnc_locations;
Example 3:
[[myLocation1, myLocation2], [], true] call BIS_fnc_locations;

Additional Information

See also:
Functions Library

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Str - c
Posted on May 31, 2009 - 15:15 (UTC)
You can also use "" call BIS_fnc_locations for quick debug of all locations on landscape