BIS fnc music: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
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| Randomly play provided tracks defined in [[Description.ext#CfgMusic|CfgMusic]] and does a 3 seconds [[fadeMusic|fade out]]. This function takes [[accTime]] into account. See also [[BIS_fnc_jukebox]].
| Randomly play provided tracks defined in [[Description.ext#CfgMusic|CfgMusic]] and does a 3 seconds [[fadeMusic|fade out]]. This function takes [[accTime]] into account. See also [[BIS_fnc_jukebox]].


| [tracklist, delay] call [[BIS_fnc_music]]
|s1=[tracklist, delay] call [[BIS_fnc_music]]


|p1= tracklist: [[Array]] of [[String|Strings]] - (Optional, default all game musics) a list of [[Description.ext#CfgMusic|CfgMusic]] classes
|p1= tracklist: [[Array]] of [[String|Strings]] - (Optional, default all game musics) a list of [[Description.ext#CfgMusic|CfgMusic]] classes

Revision as of 16:55, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Sound

Syntax

Syntax:
[tracklist, delay] call BIS_fnc_music
Parameters:
tracklist: Array of Strings - (Optional, default all game musics) a list of CfgMusic classes
delay: Number - (Optional, default 3) delay in seconds between tracks
Return Value:
Nothing

Examples

Example 1:
[["myMusic1", "myMusic2"], 1] call BIS_fnc_music;
Example 2:
[] call BIS_fnc_music; // will play all game tracks

Additional Information

See also:
playMusicBIS_fnc_jukebox

Notes

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