BIS fnc objectsMapper: Difference between revisions

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|p3= objectsArray: [[Array]] - created with [[BIS_fnc_objectsGrabber]]
|p3= objectsArray: [[Array]] - created with [[BIS_fnc_objectsGrabber]]


|p4= badChance: [[Number]] - (Optional, default 0) Chances of object non-creation for each object, in range 0..1
|p4= badChance: [[Number]] - (Optional, default 0) chances of object non-creation for each object, in range 0..1


|r1= [[Array]] of [[Object]]s
|r1= [[Array]] of [[Object]]s

Latest revision as of 13:22, 8 November 2023

Hover & click on the images for description

Description

Description:
Takes an array of data about a dynamic object template and creates the objects.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[position, azimuth, objectsArray, badChance] call BIS_fnc_objectsMapper
Parameters:
position: Array - (Optional, default [0,0]) in format Position2D
azimuth: Number - (Optional, default 0) the template orientation
objectsArray: Array - created with BIS_fnc_objectsGrabber
badChance: Number - (Optional, default 0) chances of object non-creation for each object, in range 0..1
Return Value:
Array of Objects

Examples

Example 1:
private _objectsArray = [ ["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],"","",true,false], ["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[],"","",true,false] ]; [getMarkerPos "myBase", 0, _objectsArray, 0.5] call BIS_fnc_objectsMapper;

Additional Information

See also:
BIS_fnc_objectsGrabber

Notes

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