BIS fnc setIdentity: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )S([a-z])" to "$1s$3") |
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|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|p2= face: [[String]] - (Optional, default "") | |p2= face: [[String]] - (Optional, default "") face from CfgFaces | ||
|p3= speaker: [[String]] - (Optional, default "") | |p3= speaker: [[String]] - (Optional, default "") speaker from CfgVoice | ||
|p4= pitch: [[String]] - (Optional, default -1) | |p4= pitch: [[String]] - (Optional, default -1) speaker pitch (1 is unchanged pitch) | ||
|p5= callsign: [[String]] - (Optional, default "") | |p5= callsign: [[String]] - (Optional, default "") callsign | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>[player, "Kerry", "Male01ENGB", 1.05, "Big Daddy"] call BIS_fnc_setIdentity;</sqf> | ||
|seealso= [[ | |seealso= [[BIS_fnc_setUnitInsignia]] [[setFace]] [[setIdentity]] [[setSpeaker]] [[face]] | ||
}} | }} |
Latest revision as of 13:32, 8 November 2023
Description
- Description:
- Sets the unit's identity.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object, face, speaker, pitch, callsign] call BIS_fnc_setIdentity
- Parameters:
- object: Object
- face: String - (Optional, default "") face from CfgFaces
- speaker: String - (Optional, default "") speaker from CfgVoice
- pitch: String - (Optional, default -1) speaker pitch (1 is unchanged pitch)
- callsign: String - (Optional, default "") callsign
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_setUnitInsignia setFace setIdentity setSpeaker face
Notes
-
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