BIS_fnc_typeText

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Revision as of 21:30, 5 June 2018 by R3vo (talk | contribs) (fixed example 2)
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Description

Description:
Types a structured text on the screen, letter by letter, cursor blinking.
BIS fnc typeText.gif
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
[stringLines, posX, posY, rootFormat] call BIS_fnc_typeText
Parameters:
stringLines: Array of Strings - array containing blocks of text with same structured text formatting.
  • Every text block is an array of text and formatting tag.
  • Blocks don't have to span over whole line.
posX: Number - (Optional, default 0)
posY: Number - (Optional, default 0)
rootFormat: String - (Optional, default "<t>%1</t>") the parent format
Return Value:
Nothing

Examples

Example 1:
[ [ ["CAMP ROGAIN,","<t align = 'center' shadow = '1' size = '0.7' font='PuristaBold'>%1</t>"], ["RESUPPLY POINT","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"], ["10 MINUTES LATER ...","<t align = 'center' shadow = '1' size = '1.0'>%1</t>"] ] ] spawn BIS_fnc_typeText;
Example 2:
[["Hello there"], safeZoneX + safeZoneW / 2, safeZoneY + safeZoneH / 2, "<t font='PuristaBold'>%1</t>"] spawn BIS_fnc_typeText;

Additional Information

See also:
BIS_fnc_dynamicTextBIS_fnc_infoTextBIS_fnc_textTilesBIS_fnc_typeText2

Notes

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Notes

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