BIS fnc typeText2: Difference between revisions

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{{Function|= Comments
{{Function|= Comments
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| Types a structured text on the screen, letter by letter, cursor blinking.<br />
| Types a structured text on the screen, letter by letter, cursor blinking. |= Description
<br />
Remarks:<br />
*Every text block is an array of text and formatting tag.
*Blocks don't have to span over whole line. |= Description
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| ''array'' call [[BIS_fnc_typeText2]] |= Syntax
| [stringLines, posX, posY, alignBottom, rootFormat, abortParams, abortCond, playSounds] call [[BIS_fnc_typeText2]] |= Syntax
 
|p1= stringLines: [[Array]] of [[String|Strings]] - array containing blocks of text with same structured text formatting.
* Every text block is an array of text and formatting tag.
* Blocks don't have to span over whole line. |= Parameter 1
 
|p2= posX: [[Number]] - (Optional, default 0) |= Parameter 2
 
|p3= posY: [[Number]] - (Optional, default 0) |= Parameter 3
 
|p4= alignBottom: [[Boolean]] - (Optional, default [[true]]) |= Parameter 4
 
|p5= rootFormat: [[String]] - (Optional, default "<t >%1</t>") |= Parameter 5


|p1= ''array'': [[Array]] containing blocks of text with same structured text formatting |= Parameter 1
|p6= abortParams: [[Array]] - (Optional, default []) |= Parameter 6


| |= Return value
|p7= abortCond: [[Code]] - (Optional, default { [[false]] }) |= Parameter 7
 
|p8= playSounds: [[Boolean]] - (Optional, default [[true]]) |= Parameter 8
 
| [[Nothing]] |= Return value
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   ["10 MINUTES LATER ...","align = 'center' shadow = '1' size = '1.0'"]
   ["10 MINUTES LATER ...","align = 'center' shadow = '1' size = '1.0'"]
  ]
  ]
] spawn BIS_fnc_typeText2;</code> |=  
] [[spawn]] [[BIS_fnc_typeText2]];</code> |= Example 1
 
|x2= <code><nowiki>[</nowiki>["Hello there"], [[safeZoneW]] / 2, [[safeZoneH]] / 2, [[true]], "<t font='PuristaBold'>%1</t>", [], { [[false]] }, [[true]]] [[spawn]] [[BIS_fnc_typeText2]];</code> |= Example 2
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|exec= spawn |= Execution


| [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]] |= See also
| [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]] |= See also

Revision as of 15:47, 30 April 2018

Hover & click on the images for description

Description

Description:
Types a structured text on the screen, letter by letter, cursor blinking.
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
[stringLines, posX, posY, alignBottom, rootFormat, abortParams, abortCond, playSounds] call BIS_fnc_typeText2
Parameters:
stringLines: Array of Strings - array containing blocks of text with same structured text formatting.
  • Every text block is an array of text and formatting tag.
  • Blocks don't have to span over whole line.
posX: Number - (Optional, default 0)
posY: Number - (Optional, default 0)
alignBottom: Boolean - (Optional, default true)
rootFormat: String - (Optional, default "<t >%1</t>")
abortParams: Array - (Optional, default [])
abortCond: Code - (Optional, default { false })
playSounds: Boolean - (Optional, default true)
Return Value:
Nothing

Examples

Example 1:
[ [ ["CAMP ROGAIN,","align = 'center' shadow = '1' size = '0.7' font='PuristaBold'"], ["RESSUPLY POINT","align = 'center' shadow = '1' size = '0.7'","#aaaaaa"], ["","<br/>"], ["10 MINUTES LATER ...","align = 'center' shadow = '1' size = '1.0'"] ] ] spawn BIS_fnc_typeText2;
Example 2:
[["Hello there"], safeZoneW / 2, safeZoneH / 2, true, "<t font='PuristaBold'>%1</t>", [], { false }, true] spawn BIS_fnc_typeText2;

Additional Information

See also:
BIS_fnc_dynamicTextBIS_fnc_infoTextBIS_fnc_textTilesBIS_fnc_typeText

Notes

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Notes

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