BIS fnc wpArtillery: Difference between revisions

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{{Function| arma3|1.00|gr1= Waypoints| Let group members fire artillery barrage on waypoint position. Units must have magazine type.| [group, position, target, firedRounds, type] call [[BIS_fnc_wpArtillery]]|p1= group: [[Group]]|p2= position: [[Position]]|p3= target: [[Object]] - (Optional, default [[objNull]]) '''''unused parameter'''''|p4= firedRounds: [[Number]] - (Optional, default 100) number of fired rounds|p5= type: [[String]] - (Optional, default "") magazine type to be used. If empty, first found magazine will be used| [[Boolean]] - [[true]] when done|x1= <code>[<nowiki/>[[group]] [[player]], [[getMarkerPos]] "artilleryStrike", [[objNull]], 30, "8Rnd_82mm_Mo_shells"] [[call]] [[BIS_fnc_wpArtillery]];</code>| [[doArtilleryFire]], [[inRangeOfArtillery]]
{{RV|type=function
 
|game1= arma3
|version1= 1.00
 
|gr1= Waypoints
 
|descr= Let group members fire artillery barrage on waypoint position. Units must have magazine type.
 
|s1= [group, position, target, firedRounds, type] call [[BIS_fnc_wpArtillery]]
 
|p1= group: [[Group]]
 
|p2= position: [[Array]] format [[Position]]
 
|p3= target: [[Object]] - (Optional, default [[objNull]]) '''''unused parameter'''''
 
|p4= firedRounds: [[Number]] - (Optional, default 100) number of fired rounds
 
|p5= type: [[String]] - (Optional, default "") magazine type to be used. If empty, first found magazine will be used
 
|r1= [[Boolean]] - [[true]] when done
 
|x1= <sqf>[group player, getMarkerPos "artilleryStrike", objNull, 30, "8Rnd_82mm_Mo_shells"] call BIS_fnc_wpArtillery;</sqf>
 
|seealso= [[doArtilleryFire]] [[inRangeOfArtillery]]
}}
}}

Latest revision as of 18:00, 13 July 2022

Hover & click on the images for description

Description

Description:
Let group members fire artillery barrage on waypoint position. Units must have magazine type.
Execution:
call
Groups:
Waypoints

Syntax

Syntax:
[group, position, target, firedRounds, type] call BIS_fnc_wpArtillery
Parameters:
group: Group
position: Array format Position
target: Object - (Optional, default objNull) unused parameter
firedRounds: Number - (Optional, default 100) number of fired rounds
type: String - (Optional, default "") magazine type to be used. If empty, first found magazine will be used
Return Value:
Boolean - true when done

Examples

Example 1:
[group player, getMarkerPos "artilleryStrike", objNull, 30, "8Rnd_82mm_Mo_shells"] call BIS_fnc_wpArtillery;

Additional Information

See also:
doArtilleryFire inRangeOfArtillery

Notes

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