BIS fnc wpDemine: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Add See also)
m (Text replacement - "|Game version=" to "|Game version= |gr1= Waypoints |GROUP1=")
Line 5: Line 5:


|1.76|Game version=
|1.76|Game version=
|gr1= Waypoints |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 10:28, 4 October 2020

Hover & click on the images for description

Description

Description:
Scripted "CLEAR MINES" Advanced Waypoint. The script needs a unit with the abiility to demine (engineer or explosive specialist trait and a toolkit).
Execution:
call
Groups:
Waypoints

Syntax

Syntax:
[group, position, target, clearUnknownMines] call BIS_fnc_wpDemine
Parameters:
group: Group - a group with a mine expert
position: Position - the demining centre. Demining radius is defined by waypointCompletionRadius, and defaults to 50 if set to 0
target: Anything - (Optional, default objNull) unused parameter
clearUnknownMines: Boolean - (Optional, default true) should the group demine all mines or only the one its side knows about
Return Value:
Nothing

Examples

Example 1:
[group player, getMarkerPos "mineField", objNull, false] call BIS_fnc_wpDemine;

Additional Information

See also:
Waypoint typesWaypoints Command Group

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section